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User's Manual | Controls | | HistoryDebug Tools || English | Japanese
Contents may change
🄻🕹 (left stick) and 4 buttons are mainly used.Skill (Command inputs) will be short (in planned).Ⓝ/Ⓔ/Ⓦ/Ⓢ below under the New Input System. So I think you can play by default as expected bindings.Lt |
Rt |
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Ls |
Rs |
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↑ |
Ⓝ |
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← |
🄻🕹 |
→ |
Select |
Start |
Ⓦ |
🅁🕹 |
Ⓔ |
↓ |
Ⓢ |
🄻₂ |
🅁₂ |
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🄻₁ |
🅁₁ |
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↑ |
Ⓐ |
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← |
🄻🕹 |
→ |
🔙 |
▶️ |
Ⓣ |
🅁🕹 |
Ⓚ |
↓ |
Ⓖ |
🄻🕹 inputs (not D-pad).| Symbols (notations) | Basic Usage | 🎮Gamepad | ⌨Keyboard | 🖱Mouse | |
|---|---|---|---|---|---|
Ⓐ |
Attack | Ⓝ |
[↑] or Left [Alt] |
Left |
|
Ⓚ |
Kick | Ⓔ |
[→] or [Z] |
Right |
|
Ⓣ |
Throw / Face to Opponent / Clinch | Ⓦ |
[←] or [X] |
Middle |
|
Ⓖ |
Guard | Ⓢ |
↓ or Space |
Forward |
|
| ←/→ | Move / Navigate on Menu | ←/→ |
[A]/[D] |
- | |
| ↑/↓ | Move / Navigate on Menu | ↑/↓ |
[W]/[S] |
- | |
🄻₁ |
- | Ls |
[R] (temporal) |
- | |
🅁₁ |
- | Rs |
[R] (temporal) |
- | |
| 🔙 | Go Back on Menu / Open Escape Menu | Select |
[Esc] |
- | |
| 📷 | Open 📷Screenshot Screen |
Hold 🔙 |
[F12] |
- | |
| 🔨 | Enter 🔨Debug Toolbar (when debug tools is enabled) |
Hold ▶️ |
[F11] |
- |
| Controls | Basic Usage | ⌨Keyboard (Alternative) |
|---|---|---|
| ↑/↓/←/→ | Navigate (🄻🕹) |
|
| ⯅/⯆/⯇/⯈ | Navigate (D-pad) | |
Ⓖ |
Select / OK | |
Ⓚ |
Cancel | |
🄻₁/🅁₁ |
Switch Tab | Shift+[Tab]/[Tab] |
🄻₂/🅁₂/🅁🕹 |
Scroll on Scroll Rect | |
| 🔙 | Go Back to Previous Screen |
| Controls | Your Position | Opponent Position | Default Move | Skills (optional) |
|---|---|---|---|---|
🄻₁+🅁₁ |
- | - | Reset Combat in Training Mode | - |
| → | Stand |
- | Run Forward |
- |
| ← | Stand |
- | Step Backward |
- |
| ↑ | Stand |
- | Step Leftward |
- |
| ↓ | Stand |
- | Step Rightward |
- |
| ↗ | Stand |
Your Closed Forward | Step Around Left |
- |
| ↘ | Stand |
Your Closed Forward | Step Around Right |
- |
Ⓐ |
Stand |
Your Forward | - | Punch |
Ⓐ |
Stand |
Your Behind | - | Round Back Fist |
Ⓐ |
Punch |
- | - | Jab |
→Ⓐ |
Stand |
- | - | Splash |
←Ⓐ |
Stand |
- | - | Dorsal Tackle |
Ⓚ |
Stand |
- | - | Low Kick |
→Ⓚ |
Stand |
- | - | Sliding Kick |
←Ⓚ |
Stand |
- | - | Round Kick |
Ⓖ |
Stand |
- | Guard |
- |
→Ⓣ |
Stand |
Stand + Your Closed Forward |
Jumping Closed Guard |
|
←Ⓣ |
Stand |
Stand + Your Closed Forward |
Round Throw |
|
Ⓣ |
Stand |
Supine/Prone |
- | Kneeling Mount |
Ⓣ |
Stand |
Not Face Forward | - | Turn to face forward |
Ⓐ |
Kneeling Mount |
Supine/Prone |
- | Kneeling Slam |
| → | Kneeling Mount |
- | On All Fours |
- |
| → | Prone |
- | Get up off |
- |
| ← | Supine |
- | Kip up |
- |
| → | Prone |
- | Get up off via Crouch |
- |
| ↑/↓ | Supine/Prone |
Not Mounted | Roll Over |
- |
| etc… | … | … | … | … |
⚠
0.3.101+: Following is no longer available onUnity 2019.3.0b1+.
Instead, press[F1]to openScreen Settingsscreen ingame.
Open Virtueld’s .exe file with holding [Ctrl] to start the game app.
⚠ Configuration for the New Input System is not provided in current versions. I apologize for the inconvenience. The existing
Inputtab is left blank.
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